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Which game mechanic did you find the most difficult to do in Scratch: creating levels, platform jumping, or using broadcasts to signal when the enemy objects hit the spaceship or the laser? Which was the easiest? Why? Explain.

1 Answer

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Answer:

i had most difficulty with the brocasting, becuase the code was much more complicated then the rest, i learned how to now, but when i first started , that was the most hardest.

Step-by-step explanation:

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User MisraX
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