Def player_stats():
 print('Inventory: []')
 print('----------------------')
 print("Enter your move:\\")
 rooms = {
 'great hall': {
 'north': 'bedroom',
 'south': 'dining room',
 'east': 'kitchen',
 'west': 'library',
 'contents': [],
 'name': 'Great Hall',
 'text': 'You see no items'},
 'library': {
 'name': 'library',
 'east': 'great hall',
 'text': 'You see a book',
 'contents': 'book'},
 'dining room': {
 'name': 'dining room',
 'text': 'You see a shield',
 'north': 'great hall',
 'east': 'cellar',
 'contents': 'shield'},
 'bedroom': {
 'name': 'bedroom',
 'text': 'You see fire',
 'south': 'great hall',
 'east': 'bathroom',
 'contents': 'fire'},
 'bathroom': {
 'name': 'bathroom',
 'text': 'You see a helmet',
 'west': 'bedroom',
 'contents': 'helmet'},
 'cellar': {
 'name': 'cellar',
 'west': 'dining room',
 'contents': 'Armor'},
 'dungeon': {
 'text': 'You see no items',
 'name': 'dungeon',
 'south': 'kitchen'},
 'kitchen': {
 'name': 'kitchen',
 'text': 'You see raw beef',
 'north': 'dungeon',
 'west': 'great hall',
 'contents': "raw beef"}
 }
 directions = ['north', 'south', 'east', 'west']
 inventory = []
 # output the player for instructions
 current_room = rooms['great hall']
 # If the player wants to exit the game
 # loop for moving between rooms
 # loop for moving between rooms
 while True:
 print()
 print('You are in {}.'.format(current_room['name']))
 print(current_room['text'])
 command = input('What do you do?\\').strip()
 if current_room['contents']:
 print("In the room are: {}.".format(', '.join(current_room['contents'])))
 if command in directions:
 if command in rooms:
 current_room = rooms[current_room[command]]
 else:
 print("You can't go that way.")
 elif command.lower() in (exit, Exit):
 break
 elif command.lower().split()[0] == 'get':
 item = command.lower().split()[1]
 if item in current_room['contents']:
 current_room['contents'].remove(item)
 inventory.append(item)
 else:
 print("I don't see that here.")
 elif command.lower().split()[0] == 'drop':
 item = command.lower().split()[1]
 if item in inventory:
 current_room['contents'].append(item)
 invenotry.remove(item)
 else:
 print("You aren't carrying that.")
 else:
 print("I don't understand that command")