Answer:
Step-by-step explanation:
.LC0: 
.string "Enter a alphabet " 
.LC1: 
.string "%c" 
.LC2: 
.string "The next alphabet is %c" 
main: 
push rbp 
mov rbp, rsp 
sub rsp, 16 
mov edi, OFFSET FLAT:.LC0 
mov eax, 0 
call printf 
lea rax, [rbp-5] 
mov rsi, rax 
mov edi, OFFSET FLAT:.LC1 
mov eax, 0 
call scanf 
movzx eax, BYTE PTR [rbp-5] 
movsx eax, al 
add eax, 1 
mov DWORD PTR [rbp-4], eax 
mov eax, DWORD PTR [rbp-4] 
mov esi, eax 
mov edi, OFFSET FLAT:.LC2 
mov eax, 0 
call printf 
mov eax, 0 
leave 
ret 
OUTPUT 
Enter a alphabet C 
The next alphabet is D 
Explanation 
Here the logic used is first we converted the input character to its corresponding ASCII value and we added one to it and again it is converted back to corresponding alphabet and displayed