In this example, MyMethod accepts a parameter of type Object. Since GameObject is a subclass of Object in Unity, you can pass a GameObject to this method without any issue.
using UnityEngine;
public class ExampleScript : MonoBehaviour
{
public GameObject myObject;
void Start()
{
MyMethod(myObject);
}
void MyMethod(Object obj)
{
// Your method logic here
}
}
If the error persists, make sure that the target method or function is indeed expecting an argument of type UnityEngine.Object and not some other type. If the method you are calling specifically requires a GameObject, you may need to update the method signature to accept a GameObject instead of a generic Object.