Answer:
The coefficient of restitution (e) is 0.
This means that the collision between the smooth uniform sphere and the smooth vertical wall is completely elastic, with no loss of kinetic energy.
Step-by-step explanation:
To determine the coefficient of restitution between the sphere and the wall, let's use the conservation of momentum and energy principles. When the sphere collides with the wall, both momentum and kinetic energy are conserved in an elastic collision (no loss of kinetic energy).
Let's denote the initial velocity of the sphere before the impact as V_i and the final velocity after the impact as V_f. The angle between the initial velocity and the wall is 60°, and after the impact, it becomes 30°.
Step 1: Conservation of Momentum
Before the impact, the x-component of the momentum is V_i * cos(60°), and after the impact, it becomes V_f * cos(30°). Since there is no motion in the y-direction (perpendicular to the wall), the y-component of momentum remains the same.
Conservation of x-component momentum:
V_i * cos(60°) = V_f * cos(30°)
Step 2: Conservation of Kinetic Energy
As mentioned earlier, since it's an elastic collision, the kinetic energy before and after the impact remains the same.
Kinetic energy before the impact:
(1/2) * m * V_i^2
Kinetic energy after the impact:
(1/2) * m * V_f^2
where 'm' is the mass of the sphere.
Step 3: Relationship between Kinetic Energy and Momentum
For a uniform sphere, the kinetic energy can be related to momentum as follows:
Kinetic energy = (1/2) * m * V^2
Momentum = m * V
where 'V' is the magnitude of the velocity.
Using the relationship between kinetic energy and momentum, we can write:
(1/2) * m * V_i^2 = (1/2) * m * V_f^2
Step 4: Combine the Equations
We can now combine the equations to solve for the coefficient of restitution (e):
V_i * cos(60°) = V_f * cos(30°)
(1/2) * m * V_i^2 = (1/2) * m * V_f^2
Since the mass 'm' appears on both sides of the second equation, it cancels out.
Now, let's solve these two equations simultaneously:
V_i * cos(60°) = V_f * cos(30°)
V_i^2 = V_f^2
Since V_i^2 = V_f^2, we can take the square root of both sides:
V_i = V_f
Step 5: Calculate the Coefficient of Restitution
The coefficient of restitution (e) is defined as the ratio of relative velocities after and before the collision:
e = (relative velocity after collision) / (relative velocity before collision)
In this case, since the velocities are the same before and after the collision (V_i = V_f), the relative velocity is zero.
Therefore, the coefficient of restitution (e) is 0.
This means that the collision between the smooth uniform sphere and the smooth vertical wall is completely elastic, with no loss of kinetic energy.