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“How are movie studios and game developers similar in their efforts to reduce the financial risks involved in creating their products?”

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User Bstory
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Chapter 9TermsCrowdsource- outsourcing task to an online network of people,the crowd, for a cooperative problem- solving and productionLED- (light-emitting diode) light emitting semiconductormanipulated under a display screenLCD- (Liquid crystal display) Display surface in which electriccurrents of varying voltage are passed through a liquid crystal,altering the passage of light through that crystalLAN– (local area network) network connecting two or morecomputers, usually within the same buildingFirst–person perspective game–video game in which allaction is through the eyes of the playerVideo game– A game involving action taking place interactivelyonscreenMUD (multiuser dimension)–online text-based interactivegameExergame– video game designed to encourage beneficialphysical activityGamification– Use of video game skills and conventions to solvereal-world problemsThird-party publishers– Companies that create video games forexisting systemsMassively multiplayer online roleplaying game (MMO)–interactive online game where characters and actions arecontrolled by, Not the computer; also calledvirtual worldgames
Casual games– Classic games most often played in sports andaccommodated by small-screen devicesSticky– in attribute of a website; indicates its ability to hold theattention of a userFreemium games– Video games in which consumingadvertising or even spending actual cash allows players toprogress in their playAdvergames- video games produced expressly to serve asbrand commercialsAdvocacy games– Primarily online game supporting an idearather than a produc
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User Palmtreesnative
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