asked 28.4k views
3 votes
What is an effective way to get information that will be useful in the future

when it is time to restart a completed game's development cycle?
OA. Test the prototype during the Develop step.
B. Seek user feedback during the Deploy step.
C. Ask questions during the Define step.
O D. Create a mood board during the Design step..
its b

asked
User Coretta
by
7.9k points

1 Answer

3 votes

Answer:

B. Seek user feedback during the Deploy step.

answered
User Allen Qin
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7.4k points