Final answer:
The Nim game can be simulated in C using a recursive approach and an array to represent the piles of tokens. Players alternate turns by running the recursive function, with the game ending once all the tokens have been taken.
Step-by-step explanation:
The Nim game in C can be simulated with a recursive function representing each turn taken by the players. An array is used to represent the piles of tokens. Within the game loop, we ensure that player actions adhere to the rules: choosing a pile and removing one or two tokens. The game continues by recursively calling the game function with the updated state. Pseudocode, rather than a complete code, is provided to guide understanding.
Example Pseudocode:
void nimGame(int piles[], int currentPlayer) {
// Base condition: Check if the game is over
if (gameIsOver(piles)) {
printf("Player %d wins!\\", currentPlayer);
return;
}
// Player makes a move
int pileIndex, tokensToRemove;
// Choose a pile and tokens to remove, validate move
// Update pile by removing tokens
piles[pileIndex] -= tokensToRemove;
// Recursively call the game function for the next player
nimGame(piles, currentPlayer == 1 ? 2 : 1);
}
Developing this into a full program would require additional functions for checking if the game is over, ensuring a valid move, and handling user input.