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Which instructions fail to operate correctly if the reg2loc wire is stuck at 0?

A. ADD
B. SUBTRACT
C. LOAD
D. JUMP

asked
User Allis
by
8.5k points

1 Answer

3 votes

Final answer:

The ADD, LOAD, and JUMP instructions fail to operate correctly if the reg2loc wire is stuck at 0.

Step-by-step explanation:

If the reg2loc wire is stuck at 0, the instructions that will fail to operate correctly are:

  1. ADD: The ADD instruction adds the contents of two registers and stores the result in a destination register. If the reg2loc wire is stuck at 0, the instruction will always add the value in register 0 to the value in the source register, resulting in incorrect calculations.
  2. LOAD: The LOAD instruction loads a value from memory into a register. If the reg2loc wire is stuck at 0, the instruction will always load the value from memory address 0 into the register, regardless of the specified memory address.
  3. JUMP: The JUMP instruction transfers control to a specified memory address. If the reg2loc wire is stuck at 0, the instruction will always jump to memory address 0, leading to incorrect program execution.
answered
User Sofiaguyang
by
9.3k points
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