asked 55.7k views
2 votes
Which of the following is the correct data type for a 4-by-4 matrix?

a) mat4
b) mat44
c) 4mat
d) 44mat

asked
User Jovi
by
8.6k points

1 Answer

5 votes

Final answer:

The correct data type for a 4-by-4 matrix is a) mat4; it is standard in programming and graphics libraries like OpenGL.

Step-by-step explanation:

The correct datatype for a 4-by-4 matrix would typically be mat4. In most programming languages and graphics libraries like OpenGL, mat4 is a standard way to represent a 4x4 matrix. This datatype is designed to handle 4 rows and 4 columns which can store transformations such as translations, rotations, and scaling that are applied in graphics programming.

Option 'a' (mat4) is the correct answer to the question posed. None of the other listed options (mat44, 4mat, 44mat) are standard data types for representing a matrix. Understanding the proper notation and data types is crucial in programming to ensure that your code is optimized and bug-free. For example, in OpenGL's shading language (GLSL), mat4 is the correct specifier for a 4x4 matrix. The answer is option a.

answered
User Chickie
by
7.8k points

No related questions found

Welcome to Qamnty — a place to ask, share, and grow together. Join our community and get real answers from real people.